﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FarseerPhysics.Common;

namespace MapLibrary.DataLoading
{
    public class CollisionData
    {
        public string Type { get; set; }
        public Vertices Hull { get; set; }
        public float Mass { get; set; }
        public float Friction { get; set; }
        public float Restitution { get; set; }
        public bool FixedRotation { get; set; }
    }
}
